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9.0

SpotScore

Sketch - Graphic Design Software

Sketch Reviews in July 2026: User Ratings, Pros & Cons

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4.4

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Sketch Reviews & Ratings

4.4

Very Good

Based on 3097 ratings & 1010 reviews

Are you using Sketch?

Rating Distribution

Excellent

(786)

Very Good

(192)

Good

(25)

Poor

(7)

Terrible

(0)

Spotsaas Editor’s POV

Sketch is macOS and iPad only—if your team uses Windows or Linux, you'll need a separate tool or browser-based alternative for those users. The color picker has a known lag when sampling from external applications, which matters if you're matching brand palettes frequently. Before committing, verify in a demo that Sketch's component system (symbols) works for ...Read more

Sketch pros and cons

  • Easy-to-use interface with design tools for creating mockups and prototypes efficiently.

  • Extensive library of assets and plugins enhancing workflow and creativity.

  • Collaboration features like real-time team functionality and integration with other tools.

  • Lack of cross-platform compatibility, limited to Mac OS, which may restrict usability for Windows and Linux users.

  • Learning curve for beginners due to the richness of features and potential complexity without proper guidance.

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Showing 891-900 out of 1010

A

Anonymous

01/15/17

5 out of 5

Game changing web design app

What do you like best? The software from its core is agile in its design, being able to quickly adapt to the latest necessary features asked for by its users. It's so much more lightweight than adobe design programs and integrates very well with dozens of powerful third party plug-ins. What do you dislike? There's not much to dislike. It could improve upon its boolean operations in design. Creating vector icons is still easier in adobe illustrator. What problems are you solving with ...

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Anonymous

01/13/17

4 out of 5

Use it daily

What do you like best? I came from Illustrator and struggled to make the switch at first - there are still things about Illustrator that I like better. However, I've been using Sketch consistently for over a year and it's great for wireframing, UX, web design mock up, and more. What do you dislike? The tools menu is a little confusing at first. What problems are you solving with the product? What benefits have you realized? Web and UX design

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Anonymous

01/13/17

5 out of 5

Sketch is awesome!

What do you like best? Sketch has helped us quickly and efficiently setup app designs and mocks for future development with our team. Their consistent updates and tutorials and information/resources they have is incredible! What do you dislike? Nothing really, there's a small learning curve but it's really not that bad! Recommendations to others considering the product: Definitely get Sketch, try it out, you will love it! What problems are you solving with the product? What ...

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A

Anonymous

01/13/17

5 out of 5

Best program for wireframing

What do you like best? The simple easy interface and great for prototypes What do you dislike? Some of the bugs need to be worked out soon Recommendations to others considering the product: Use it What problems are you solving with the product? What benefits have you realized? Quick ux wireframes

A

Anonymous

01/13/17

5 out of 5

Defining and Designing

What do you like best? The ability to create and edit dynamic graphics. What do you dislike? It took a while to figure out how to use all of the features. Recommendations to others considering the product: Take a tutorial. What problems are you solving with the product? What benefits have you realized? I'm helping my clients create graphics they can use to market their goods, products and services on social media and online.

A

Anonymous

01/11/17

5 out of 5

If you're on a Mac, Sketch is a no-brainer

What do you like best? Multiple artboards that are SO easy to navigate between. I'm kind of artboard-crazy, so I end up with some BIG files, but I've never noticed any lags or performance issues. Whiteboards transition into high-fidelity mock-ups so easily. What do you dislike? Being restricted to using a Mac. And it seems like the features of the more popular plugins (like Craft, for example are widely-used enough to be baked right into the product. Recommendations to others ...

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Anonymous

01/11/17

5 out of 5

Made for UX/UI

What do you like best? Sketch is fantastic for designing digital interfaces. It's vector based, render types more accurately than Adobe Photoshop/Illustrator, and is lightweight. What do you dislike? Sketch only lacks in what Illustrator is stronger at: building vector shapes from scratch. Recommendations to others considering the product: If you're a UI/UX designer, make the switch now. Photoshop and Illustrator are inadequate tools for our workflow. What problems are you ...

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Anonymous

01/11/17

4.5 out of 5

One of the better programs for designers, and it jeeps getting better

What do you like best? Sketch is probably what designers have been looking for to fill the gap that fireworks left in the market. It has the features I need and seems to integrate with everything making it my go to tool. Their partnership with companies like Invision for prototyping has made the software even stronger since you no longer have to worry about exporting PNGs and re-importing them constantly, nor do you have to recreate your screens in another program to create a prototype, ...

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Anonymous

01/10/17

5 out of 5

Review of Sketch

What do you like best? Sketch has changed the way we design for the web. Hard to say what I like best but it is priced right and saves time. Design faster. Build faster. Make clients happy faster. What do you dislike? There is not much I don't like about it. The biggest problem I have had come from integrations with other systems like Marvel and InVision. Not really a problem with Sketch. What problems are you solving with the product? What benefits have you realized? The total cost ...

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Anonymous

01/10/17

5 out of 5

The best tool for experience design!

What do you like best? Sketch is streamlined and efficient with an uncluttered UI. The tools are straightforward and easy to find. What do you dislike? I always struggle with exporting multi-page designs. The exporting tools could be improved. What problems are you solving with the product? What benefits have you realized? Day-to-day interaction design tasks such as wireframing, mockups, callouts, and hi-fidelity designs. It is easy to use and adapt to each of these different tasks.

Disclaimer: This research has been collated from a variety of authoritative sources. We welcome your feedback at [email protected].